May 2019, 19:23īyter, I found the create new version only showed up after I created a new project. What exactly do you mean with "Deck" integration? But every integration is welcome so let me know if you have any problems there □ c4d files then you will see the empty C4D scene in the rightclick menu. If you setup your Project Browser to recognize. The filename should be something like: EmptyScene_Cinema4D.c4d. This file has to be in your current Prism project in /00_Pipeline/EmptyScenes. To see a Cinema4D file in the "Create empty scene" menu you need to create an empty C4D scenefile first. Let me know if you can get that to work □ You can have look in the Maya or Houdini plugin to see which sceneformats Prism recognizes. Prism will load all app plugins and read the sceneFormats variable from them and displays them in the Project Browser. c4d files which are in a correct asset/shot folder if the filename contains 5/7 underscores. Then the Project Browser will recognize all. c4d, save the file and reload the Prism plugins (or restart Prism). This will open the directory of the new plugin, where you can find a Prism_Cinema4D_Variables.py file. There you can create a new plugin for Cinema4D as an "App" plugin type. The only thing you need to do is to go in the Prism Settings in the Plugins tab. c4d files is a good first step and shouldn't be very difficult. I'll try to help you as good as I can, but hopefully some people with more C4D experience can give some feedback too. That's really great that Prism motivated you to look into Python again and that you were able to modify some of the existing scripts.Ī lot of people (including me) would be very grateful if you would write a C4D implementation. How would I go about getting that to work? At least then if I'm diligent in naming my assets/scenes with your naming convention, they can show up in the browser. Haha.Īs a first objective, I'd be happy to have Prism Browser recognize. I'm hoping my story above illustrates my enthusiasm and either helps motivate you or someone with more knowledge, to spoon feed me a little and help me along my way. Oh and a send to email link.Īnyway, the point being, I'm now feeling more brave and want to have a crack at making a C4D integration plugin. So far I've managed to modify the CreateProject ui and PrismSettings ui to add an input to specify a network project folder, which I've then added to a rightclick menu in the ProjectBrowser task menu, to send the actual. I'm very new to programming and Python, apart from a bit of VEX and the odd python tutorial/course that I start and then forget, so this has been a great way for me to learn something useful. I've been playing around with Prism for a couple days and I love it, especially because it's Python which I've been wanting to learn. Seeing that this is my first post here, I must say thank you, thank you, thank you so much for writing and releasing an open source pipeline tool like this! Especially the After Effects integration would require some work since AE doesn't support Python and Prism is completely written in Python. But still, some programming experience would be necessary. In the next Prism update it will be simpler to create Prism plugins and integrations in other programs. I was in contact with someone who could help with the AE support, but I'm not sure if that will happen. I don't work with them myself, so I don't have plans for that at the moment, but if someone else wants to try it I will help of course. It would be nice to have Prism support for C4D and AE.
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